游戏王残局简化版

简化版_30_031_2.lua at [a0b05b05bd]
Login

简化版_30_031_2.lua at [a0b05b05bd]

File single/简化版_30_031_2.lua artifact a665fd240b part of check-in a0b05b05bd


--[[message
#Untitled-87
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 15300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(70865988, 0, 0, k1, 1, k2)
Debug.AddCard(98494543, 0, 0, k1, 2, k2)
Debug.AddCard(31550470, 0, 0, k1, 3, k2)
Debug.AddCard(63883999, 0, 0, k1, 5, POS_FACEUP)
Debug.AddCard(97077563, 1, 1, k1, 1, k2)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
Debug.AddCard(97077563, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(66540884, 0, 0, k1, 0, k2)
Debug.AddCard(68371799, 0, 0, k1, 0, k2)
Debug.AddCard(31766317, 0, 0, k1, 0, k2)
Debug.AddCard(28423537, 0, 0, k1, 0, k2)
Debug.AddCard(10802915, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(78156759, 0, 0, k1, 0, k2)
Debug.AddCard(38495396, 0, 0, k1, 0, k2)
Debug.AddCard(88120966, 0, 0, k1, 0, k2)
Debug.AddCard(39477584, 0, 0, k1, 0, k2)
Debug.AddCard(76774528, 0, 0, k1, 0, k2)
Debug.AddCard(15561463, 0, 0, k1, 0, k2)
Debug.AddCard(47805931, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(47217354, 0, 0, k1, 0, k2)
Debug.AddCard(82888408, 0, 0, k1, 0, k2)
Debug.AddCard(94845226, 0, 0, k1, 0, k2)
Debug.AddCard(26082117, 0, 0, k1, 0, k2)
Debug.AddCard(97403510, 1, 1, k1, 0, k2, true)
Debug.AddCard(88177324, 1, 1, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(05318639, 0, 0, k1, 0, k2)
Debug.AddCard(90673413, 0, 0, k1, 0, k2)
Debug.AddCard(28423537, 0, 0, k1, 0, k2)
Debug.AddCard(24874630, 0, 0, k1, 0, k2)
Debug.AddCard(81439173, 0, 0, k1, 0, k2)
Debug.AddCard(43422537, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)