游戏王残局简化版

LV_a15 3_12_10.lua at [ceb3f9fd47]
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LV_a15 3_12_10.lua at [ceb3f9fd47]

File single/LV_a15 3_12_10.lua artifact 4183deb7fa part of check-in ceb3f9fd47


--[[message
察局:2024-02-10
]]

Debug.SetAIName("LV_a15")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()