游戏王残局简化版

简化版_50_000_2.lua at [7bddb9cbf1]
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简化版_50_000_2.lua at [7bddb9cbf1]

File single/简化版_50_000_2.lua artifact 1d41cb8a96 part of check-in 7bddb9cbf1


--[[message
综合残局1
#sample8
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(37955049, 0, 0, k1, 1, k2)
Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(58932615, 0, 0, k1, 3, k2)
Debug.AddCard(24311372, 1, 1, k1, 1, k2)
Debug.AddCard(6740720, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(99748883, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(97204936, 0, 0, k1, 0, k2)
Debug.AddCard(95992081, 0, 0, k1, 1, k2)
Debug.AddCard(26563200, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
Debug.AddCard(87979586, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(28637168, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)