游戏王残局简化版

简化版_51_010_02.lua at [767a0183c3]
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简化版_51_010_02.lua at [767a0183c3]

File single/简化版_51_010_02.lua artifact b711553507 part of check-in 767a0183c3


--[[message
超量召唤入门
#sample3
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(92125819, 1, 1, k1, 2, k2)
Debug.AddCard(92125819, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(32807846, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79979666, 0, 0, k1, 1, k2)
Debug.AddCard(79979666, 0, 0, k1, 0, k2)
Debug.AddCard(18964575, 1, 1, k1, 0, k2)
Debug.AddCard(65367484, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, k2)
Debug.AddCard(82944432, 0, 0, k1, 0, k2)
Debug.AddCard(60645181, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40044918, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)