游戏王残局简化版

简化版1_510_50.lua at [6ff63f03f6]
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简化版1_510_50.lua at [6ff63f03f6]

File single/简化版1_510_50.lua artifact 3ae1b8df60 part of check-in 6ff63f03f6


--[[message
#[WCS2011]09
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(44508094, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(56120475, 1, 1, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(65749035, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66698383, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(93369354, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(16197610, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(96947648, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42709949, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("魂魔物 乱气流")
aux.BeginPuzzle(1, 1)