游戏王残局简化版

12.Number Battle.lua at [6cfa8d42bb]
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12.Number Battle.lua at [6cfa8d42bb]

File single/12.Number Battle.lua artifact 7f6385c95a part of check-in 6cfa8d42bb


--[[message
编号卡斗争
]]

--puzzle1
Debug.SetAIName("12.Number Battle")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 32000, 0, 0)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()