游戏王残局简化版

简化版_30_023_1.lua at [63f4e867bc]
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简化版_30_023_1.lua at [63f4e867bc]

File single/简化版_30_023_1.lua artifact 50a3c84fe7 part of check-in 63f4e867bc


--[[message
#黑羽反击 #06.Blackwing Counter
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 3300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(99234526, 1, 1, k1, 1, POS_FACEUP_DEFENSE, true)
Debug.AddCard(61257789, 1, 1, k1, 2, k2, true)
local m1 = Debug.AddCard(40101111, 1, 1, k1, 3, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 2, k2)
local s1 = Debug.AddCard(6178850, 1, 1, k1, 3, POS_FACEUP)
Debug.AddCard(56252810, 1, 1, k1, 1, k2)
Debug.AddCard(76407432, 1, 1, k1, 2, k2)
Debug.AddCard(49010598, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72714392, 0, 0, k1, 0, k2)
Debug.AddCard(2009101, 0, 0, k1, 0, k2)
Debug.AddCard(61901281, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(34086406, 0, 0, k1, 0, k2)
Debug.AddCard(81983656, 0, 0, k1, 0, k2)
Debug.AddCard(33236860, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(80280737, 1, 1, k1, 0, k2)
Debug.AddCard(44508094, 1, 1, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(49460512, 0, 0, k1, 0, k2)
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
Debug.AddCard(49003716, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("2024-08-07 11:49 版")
aux.BeginPuzzle(1)

Debug.PreEquip(s1, m1)