游戏王残局简化版

天使与龙的轮舞.lua at [584a2ca548]
Login

天使与龙的轮舞.lua at [584a2ca548]

File single/天使与龙的轮舞.lua artifact 0a70a6811a part of check-in 584a2ca548


--[[message
卡数:17
规则:新大师
]]
Debug.SetAIName("平凡的路人甲")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,7900,0,0)
Debug.SetPlayerInfo(1,18500,0,0)

--自己的怪兽区
Debug.AddCard(40398073,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
--对方的怪兽区
Debug.AddCard(35199656,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
Debug.AddCard(35199656,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华
--自己的魔陷区
Debug.AddCard(77515704,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) --半龙女仆的休息
--对方的魔陷区
Debug.AddCard(35371948,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) --淘气仙星的灯光舞台
--自己的手卡
Debug.AddCard(14625090,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --半龙女仆的迎接
Debug.AddCard(13171876,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女
Debug.AddCard(88453933,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --半龙女仆·客厅龙女
Debug.AddCard(89631139,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --古圣戴 始龙
Debug.AddCard(78231355,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --半龙女仆的盛情
--对方的手卡
--自己的墓地
Debug.AddCard(16960120,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女
Debug.AddCard(40110009,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --半龙女仆的更衣
--对方除外的卡
--自己的卡组
Debug.AddCard(42055234,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆·赤焰龙女
Debug.AddCard(76782778,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆·地慈龙女
Debug.AddCard(15848542,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆·天风龙女
Debug.AddCard(14625090,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆的迎接

--自己的额外
Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --半龙女仆·龙女管家

Debug.ReloadFieldEnd()
aux.BeginPuzzle()



local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)