游戏王残局简化版

简化版_0530.lua at [57f1290fe1]
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简化版_0530.lua at [57f1290fe1]

File single/简化版_0530.lua artifact b3a623e460 part of check-in 57f1290fe1


--[[message
维护:2024-07-03
简语:MH-20230407村规三流天+流星龙
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8300, 0, 0)

--自己的怪兽区
--~ Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖
--~ Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖
--对方的怪兽区
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼白龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(37799519, 0, 0, LOCATION_HAND, 4, POS_FACEDOWN) --星尘同调士
Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 3, POS_FACEDOWN) --二重身战士
Debug.AddCard(80457744, 0, 0, LOCATION_HAND, 2, POS_FACEDOWN) --推进战士
Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) --调律
Debug.AddCard(23442438, 0, 0, LOCATION_HAND, 5, POS_FACEDOWN) --同调追逐
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品同调士
Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
Debug.AddCard(56460688, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元隔离机
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
Debug.AddCard(5318639, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --旋风
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重召唤
Debug.AddCard(53855409, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二重身战士
Debug.AddCard(73680966, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --终结之始
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(32441317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --同调解除
Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --喷气同调士
--对方的卡组
--自己的额外
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流星龙
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 超图书馆员
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --方程式同调士
Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --流天类星龙

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, 2)