游戏王残局简化版

[WCS2006]07_cybernetic_magician.lua at [1cac9b3f56]
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[WCS2006]07_cybernetic_magician.lua at [1cac9b3f56]

File single/[WCS2006]07_cybernetic_magician.lua artifact 5d21ae7e64 part of check-in 1cac9b3f56


--[[message
卡数:5
规则:大师3
]]
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)
Debug.SetPlayerInfo(1,8400,0,0)

Debug.AddCard(48094997,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(48766543,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(73915051,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.AddCard(59023523,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(23205979,0,0,LOCATION_MZONE,3,POS_FACEUP_DEFENSE)

Debug.AddCard(36280194,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(83133491,0,0,LOCATION_SZONE,3,POS_FACEDOWN)

Debug.AddCard(97023549,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(84686841,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(34100324,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e999
  e999=Effect.GlobalEffect()
  e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
  e999:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e999:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e999:SetOperation(cache1)
  Duel.RegisterEffect(e999,0)
  end

fun["通关邀请"]()