游戏王残局简化版

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Diff

Differences From Artifact [f7044c6e71]:

To Artifact [aa249eebf4]:


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--[[message
#Amazoness Wall
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 8500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(31178212, 0, 0, k1, 1, k2, true)
Debug.AddCard(42566602, 0, 0, k1, 2, k2, true)
Debug.AddCard(80495985, 1, 1, k1, 0, k2)
Debug.AddCard(15734813, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(99645428, 1, 1, k1, 2, k2)
Debug.AddCard(58400390, 1, 1, k1, 3, k2)
Debug.AddCard(3797883, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(63516460, 0, 0, k1, 1, k2)
Debug.AddCard(80604091, 0, 0, k1, 2, k2)
Debug.AddCard(57312333, 0, 0, k1, 3, k2)
Debug.AddCard(44947065, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(79965360, 0, 0, k1, 0, k2)
Debug.AddCard(15951532, 0, 0, k1, 0, k2)
Debug.AddCard(47480070, 0, 0, k1, 0, k2)
Debug.AddCard(89567993, 0, 0, k1, 0, k2)
Debug.AddCard(712559, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组





local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地

local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(81325903, 0, 0, k1, 0, k2)
Debug.AddCard(94004268, 0, 0, k1, 0, k2)
Debug.AddCard(31102447, 0, 0, k1, 0, k2)
Debug.AddCard(32807846, 0, 0, k1, 0, k2)
Debug.AddCard(71209500, 0, 0, k1, 0, k2)


Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

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--[[message
#QB081
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 10700, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽




Debug.AddCard(6631034, 1, 1, k1, 2, k2)


local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(96947648, 0, 0, k1, 2, k2)
Debug.AddCard(70865988, 0, 0, k1, 3, k2)
Debug.AddCard(34103656, 0, 0, k1, 5, POS_FACEUP)
Debug.AddCard(21597117, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(4239451, 0, 0, k1, 0, k2)
Debug.AddCard(84451804, 0, 0, k1, 0, k2)
Debug.AddCard(23408872, 0, 0, k1, 0, k2)
Debug.AddCard(1357146, 0, 0, k1, 0, k2)
Debug.AddCard(12525049, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(95992081, 0, 0, k1, 0, k2)
Debug.AddCard(10002346, 0, 0, k1, 0, k2)
Debug.AddCard(34086406, 0, 0, k1, 0, k2)
Debug.AddCard(36898537, 0, 0, k1, 0, k2)
Debug.AddCard(26593852, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(4239451, 0, 0, k1, 0, k2)
Debug.AddCard(64034255, 0, 0, k1, 0, k2)
Debug.AddCard(9126351, 0, 0, k1, 0, k2)
Debug.AddCard(22842214, 0, 0, k1, 0, k2)
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(94415058, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1, 1)