游戏王残局简化版

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Differences From Artifact [f0186eeb04]:

To Artifact [96363a35cf]:


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local cache_8
local cache_9

_G.fun = {}

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str["规则表"] = {}
str["规则表"][3] = "大师3 "
str["规则表"][4] = "新大师 "
str["规则表"][5] = "大师2020 "

str["效果卡的种类表"] = {}
str["效果卡的种类表"][1] = TYPE_SPELL
str["效果卡的种类表"][2] = TYPE_TRAP
str["效果卡的种类表"][3] = TYPE_EFFECT

str["无效果灵摆怪兽表"] = {}

str["无效果灵摆怪兽表"][1] = 28363749







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local cache_8
local cache_9

_G.fun = {}

---------------------------------

str["效果卡的种类表"] = {}





str["效果卡的种类表"][1] = TYPE_SPELL
str["效果卡的种类表"][2] = TYPE_TRAP
str["效果卡的种类表"][3] = TYPE_EFFECT

str["无效果灵摆怪兽表"] = {}

str["无效果灵摆怪兽表"][1] = 28363749
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Debug.ReloadFieldBegin = function(str_1, str_2) --{
  
  str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
  
  str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
  





  if str_2 then --{
    
    str["规则"] = str["规则表"][str_2]
    
    --}
    
  else --{







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Debug.ReloadFieldBegin = function(str_1, str_2) --{
  
  str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
  
  str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
  
  str["规则表"] = {}
  str["规则表"][3] = "大师3 "
  str["规则表"][4] = "新大师 "
  str["规则表"][5] = "大师2020 "
  
  if str_2 then --{
    
    str["规则"] = str["规则表"][str_2]
    
    --}
    
  else --{