游戏王残局简化版

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Differences From Artifact [ef447d6e05]:

To Artifact [c344a5ec44]:


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s["是否效卡"] = function(card)
  for i = 1, #s["效卡之类排"] do
    if Card.IsType(card, s["效卡之类排"][i]) then
      return true
      end
    end
  if Card.IsType(card, TYPE_PENDULUM) then

    for i = 1, #s["无效灵摆怪兽之卡编排"] do
      if Card.IsCode(card, s["无效灵摆怪兽之卡编排"][i]) then

      else
        return true

        end
      end

    end
  end
do
  local h1
  --~ “调该效果”的效果
  --~ “调该效果”的玩家
  s["_开局选卡入手"] = function(u1, u2)







>


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s["是否效卡"] = function(card)
  for i = 1, #s["效卡之类排"] do
    if Card.IsType(card, s["效卡之类排"][i]) then
      return true
      end
    end
  if Card.IsType(card, TYPE_PENDULUM) then

    for i = 1, #s["无效灵摆怪兽之卡编排"] do
      if Card.IsCode(card, s["无效灵摆怪兽之卡编排"][i]) then
        return false
      else

        --~ Debug.ShowHint(tostring(s["无效灵摆怪兽之卡编排"][i]))
        end
      end
        return true
    end
  end
do
  local h1
  --~ “调该效果”的效果
  --~ “调该效果”的玩家
  s["_开局选卡入手"] = function(u1, u2)