游戏王残局简化版

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Diff

Differences From Artifact [e25052d0b1]:

To Artifact [fff108b86c]:


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Debug.AddCard(56747793, 0, 0, k1, 0, k2)
Debug.AddCard(40916023, 0, 0, k1, 0, k2)
Debug.AddCard(03972721, 0, 0, k1, 0, k2)
Debug.AddCard(15893860, 0, 0, k1, 0, k2)
Debug.AddCard(72355441, 0, 0, k1, 0, k2)
Debug.AddCard(96947648, 0, 0, k1, 0, k2)
Debug.AddCard(26400609, 0, 0, k1, 0, k2)

Debug.AddCard(12275533, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(21044178, 0, 0, k1, 0, k2)
Debug.AddCard(21044178, 0, 0, k1, 0, k2)
Debug.AddCard(00440556, 0, 0, k1, 0, k2)
Debug.AddCard(65676461, 0, 0, k1, 0, k2)
Debug.AddCard(65676461, 0, 0, k1, 0, k2)
Debug.AddCard(49221191, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)
Debug.AddCard(80516007, 0, 0, k1, 0, k2)
Debug.AddCard(31320433, 0, 0, k1, 0, k2)
Debug.AddCard(25853045, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(62023839, 0, 0, k1, 0, k2)
Debug.AddCard(51282878, 0, 0, k1, 0, k2)
Debug.AddCard(30042158, 1, 1, k1, 0, k2)
Debug.AddCard(39823987, 1, 1, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(09952083, 0, 0, k1, 0, k2)
Debug.AddCard(43138260, 0, 0, k1, 0, k2)
Debug.AddCard(64319467, 0, 0, k1, 0, k2)
Debug.AddCard(01845204, 0, 0, k1, 0, k2)
Debug.AddCard(90303176, 0, 0, k1, 0, k2)
Debug.AddCard(72355441, 0, 0, k1, 0, k2)
Debug.AddCard(82593786, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(56747793, 0, 0, k1, 0, k2)
Debug.AddCard(40916023, 0, 0, k1, 0, k2)
Debug.AddCard(03972721, 0, 0, k1, 0, k2)
Debug.AddCard(15893860, 0, 0, k1, 0, k2)
Debug.AddCard(72355441, 0, 0, k1, 0, k2)
Debug.AddCard(96947648, 0, 0, k1, 0, k2)
Debug.AddCard(26400609, 0, 0, k1, 0, k2)
Debug.AddCard(43138260, 0, 0, k1, 0, k2)
Debug.AddCard(12275533, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(21044178, 0, 0, k1, 0, k2)
Debug.AddCard(21044178, 0, 0, k1, 0, k2)
Debug.AddCard(00440556, 0, 0, k1, 0, k2)
Debug.AddCard(65676461, 0, 0, k1, 0, k2)
Debug.AddCard(65676461, 0, 0, k1, 0, k2)
Debug.AddCard(49221191, 0, 0, k1, 0, k2)
Debug.AddCard(52687916, 0, 0, k1, 0, k2)
Debug.AddCard(80516007, 0, 0, k1, 0, k2)
Debug.AddCard(31320433, 0, 0, k1, 0, k2)
Debug.AddCard(25853045, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(62023839, 0, 0, k1, 0, k2)
Debug.AddCard(51282878, 0, 0, k1, 0, k2)
Debug.AddCard(30042158, 1, 1, k1, 0, k2)
Debug.AddCard(39823987, 1, 1, k1, 0, k2, true)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(09952083, 0, 0, k1, 0, k2)

Debug.AddCard(64319467, 0, 0, k1, 0, k2)
Debug.AddCard(01845204, 0, 0, k1, 0, k2)
Debug.AddCard(90303176, 0, 0, k1, 0, k2)
Debug.AddCard(72355441, 0, 0, k1, 0, k2)
Debug.AddCard(82593786, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)