游戏王残局简化版

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Diff

Differences From Artifact [dea7b97fd7]:

To Artifact [ef49af8779]:


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  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_REMOVED,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_EXTRA,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_SZONE,0)
  cache_1:insert(cache_2)


















  str["这个残局的效果卡数量"] = 0

  str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
  str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
  str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
  str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
  str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
  str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
  str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
  str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)

  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
  str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]

  str["对方卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_DECK)
  str["对方墓地"] = Duel.GetFieldGroupCount(0,0,LOCATION_GRAVE)
  str["对方怪兽区"] = Duel.GetFieldGroupCount(0,0,LOCATION_MZONE)
  str["对方手卡"] = Duel.GetFieldGroupCount(0,0,LOCATION_HAND)
  str["对方灵摆区"] = Duel.GetFieldGroupCount(0,0,LOCATION_PZONE)
  str["对方除外区"] = Duel.GetFieldGroupCount(0,0,LOCATION_REMOVED)








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  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_REMOVED,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_EXTRA,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_SZONE,0)
  cache_1:insert(cache_2)

  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_DECK)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_GRAVE)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_MZONE)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_HAND)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_PZONE)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_REMOVED)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_EXTRA)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_SZONE)
  cache_1:insert(cache_2)

  str["这个残局的效果卡数量"] = 0

--~   str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
--~   str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
--~   str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
--~   str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
--~   str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
--~   str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
--~   str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
--~   str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)

--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]

  str["对方卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_DECK)
  str["对方墓地"] = Duel.GetFieldGroupCount(0,0,LOCATION_GRAVE)
  str["对方怪兽区"] = Duel.GetFieldGroupCount(0,0,LOCATION_MZONE)
  str["对方手卡"] = Duel.GetFieldGroupCount(0,0,LOCATION_HAND)
  str["对方灵摆区"] = Duel.GetFieldGroupCount(0,0,LOCATION_PZONE)
  str["对方除外区"] = Duel.GetFieldGroupCount(0,0,LOCATION_REMOVED)