游戏王残局简化版

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Differences From Artifact [d084b25ce9]:

To Artifact [2890a37ad7]:


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  + EFFECT_TYPE_CONTINUOUS)
  
  str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)
  
  function cache_1(effect_event
  , player_who_activate_the_effect) --{
    

    Debug.ShowHint("a")
    
    effect_event:Reset()
    
    end --}
    
  str["效果"]:SetOperation(cache_1)
  







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  + EFFECT_TYPE_CONTINUOUS)
  
  str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)
  
  function cache_1(effect_event
  , player_who_activate_the_effect) --{
    
    cache_1 = (Duel.GetLP(0) - Duel.GetLP(1)) / str["我方玩家的初始生命值优势"] * 3000
    Debug.ShowHint(tostring(cache_1))
    
    effect_event:Reset()
    
    end --}
    
  str["效果"]:SetOperation(cache_1)