游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [ca71f256b7]:

To Artifact [bfee44f3ae]:


1
2
3
4



5
6
7
8
9
10
11
--[[message
卡数:11
规则:大师3
]]



Debug.SetAIName("[WCS2006]21_token")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
Debug.SetPlayerInfo(1,4600,0,0)

Debug.AddCard(38699854,0,0,LOCATION_HAND,0,POS_FACEDOWN)

<
<

>
>
>







1


2
3
4
5
6
7
8
9
10
11
12
--[[message


]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("[WCS2006]21_token")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
Debug.SetPlayerInfo(1,4600,0,0)

Debug.AddCard(38699854,0,0,LOCATION_HAND,0,POS_FACEDOWN)
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53

Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(71413901,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e100:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100,0)
  end

fun["通关邀请"]()








|
<
<

<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
23
24
25
26
27
28
29
30


31






















Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(71413901,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()