游戏王残局简化版

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Differences From Artifact [c2ec956167]:

To Artifact [3ce9691b5d]:


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--[[message
警告:不是残局!!!
打不开!!!
打不开!!!
打不开!!!
]]

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e
    , tp
    , eg
    , ep
    , ev
    , re
    , r
    , rp)
    cache1=Duel.GetLP(1)
    return cache1<=0
    end
  e100:SetCondition(cache1)
  function cache1(e
    , tp
    , eg
    , ep
    , ev
    , re
    , r
    , rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100
    , 0)
  end











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--[[message
警告:不是残局!!!
打不开!!!
打不开!!!
打不开!!!
]]

local str = {}
local fun = {}

local cache_1

fun["通关邀请"]=function()
  local effect_100
  effect_100=Effect.GlobalEffect()
  effect_100:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_100:SetCode(EVENT_DAMAGE)
  function cache_1(e
    , tp
    , eg
    , ep
    , ev
    , re
    , r
    , rp)
    cache_1=Duel.GetLP(1)
    return cache_1<=0
    end
  effect_100:SetCondition(cache_1)
  function cache_1(e
    , tp
    , eg
    , ep
    , ev
    , re
    , r
    , rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  effect_100:SetOperation(cache_1)
  Duel.RegisterEffect(effect_100
    , 0)
  end