游戏王残局简化版

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Diff

Differences From Artifact [be3eb248e6]:

To Artifact [26154f4e6f]:


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--[[message
步向破灭的抽卡
]]

--puzzle1
Debug.SetAIName("04.Destructive Draw_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,10000,0,0)
Debug.AddCard(41788781,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(96930127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(90508760,0,0,LOCATION_HAND,0,POS_FACEDOWN)
--~ Debug.AddCard(52346240,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(14677495,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
Debug.AddCard(35149085,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(29905795,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(23571046,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
--~ Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(13995824,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(49389523,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(27315304,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(7902349,1,1,LOCATION_DECK,0,POS_FACEUP)
Debug.AddCard(70903634,1,1,LOCATION_DECK,0,POS_FACEUP)
Debug.AddCard(44519536,1,1,LOCATION_DECK,0,POS_FACEUP)
Debug.AddCard(8124921,1,1,LOCATION_DECK,0,POS_FACEUP)
Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP)
Debug.AddCard(23434538,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(90953320,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()






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--[[message
步向破灭的抽卡
]]

--puzzle1
Debug.SetAIName("04.Destructive Draw_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)
Debug.AddCard(41788781, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96930127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90508760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(52346240,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(14677495, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(35149085, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
--~ Debug.AddCard(29905795,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
--~ Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(13995824, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(49389523, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(27315304,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90953320, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()