游戏王残局简化版

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Diff

Differences From Artifact [b162b5a03c]:

To Artifact [1da2b5df6c]:


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--[[message
维护:2024-06-29
简语:ZXT13800-20240625
]]

--created by ygopro puzzle maker (web)
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,500,0,0)
Debug.SetPlayerInfo(1,13800,0,0)
Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(54578613,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(27134689,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(876330,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(876330,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(12800777,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(89399912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(62265044,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(18964575,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(28183605,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(88264978,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(876330,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(63487632,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK,true)
Debug.AddCard(59755122,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK,true)
Debug.AddCard(21249921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(34116027,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39402797,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(27337596,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()

--[[
1.发溪谷丢征龙拿指挥通召装备方阵,跳方阵,跳银槲装备方阵跳方阵,方阵指挥军团调三叉除棉花和稻草。
2.银槲吃银槲跳出来装备方阵跳方阵,风精除征龙跳出来检索银槲,风精方阵调赤枪丢精锐与银槲叠龙王跳暗铁苏生灾魔装备方阵跳方阵。







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--[[message
维护:2024-06-29
简语:ZXT13800-20240625
]]

--created by ygopro puzzle maker (web)
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 13800, 0, 0)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(54578613, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(876330, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(876330, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12800777, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(59755122, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("在这个回合取得胜利!")
aux.BeginPuzzle()

--[[
1.发溪谷丢征龙拿指挥通召装备方阵,跳方阵,跳银槲装备方阵跳方阵,方阵指挥军团调三叉除棉花和稻草。
2.银槲吃银槲跳出来装备方阵跳方阵,风精除征龙跳出来检索银槲,风精方阵调赤枪丢精锐与银槲叠龙王跳暗铁苏生灾魔装备方阵跳方阵。