游戏王残局简化版

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Diff

Differences From Artifact [a4784fec2c]:

To Artifact [6726d486c5]:


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local str = {}
local fun = {}

local cache_1
local cache_2
local cache_3

str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin

Debug.ReloadFieldBegin = function(str_1, str_2)


  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end



_G["通关邀请"] = function()
  local effect_1










>
>







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local str = {}
local fun = {}

local cache_1
local cache_2
local cache_3

str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin

Debug.ReloadFieldBegin = function(str_1, str_2)


  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end



_G["通关邀请"] = function()
  local effect_1
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  effect_1:SetOperation(cache_1)

  Duel.RegisterEffect(effect_1
    , 0)
  end

fun["是否效果卡"] = function(card)
  local cache_1
  local cache_2
  local cache_3

  cache_1 = Card.IsType(card, TYPE_SPELL)
  cache_2 = Card.IsType(card, TYPE_TRAP)
  cache_3 = Card.IsType(card, TYPE_EFFECT)

  if cache_1
  or cache_2







<
<
<







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  effect_1:SetOperation(cache_1)

  Duel.RegisterEffect(effect_1
    , 0)
  end

fun["是否效果卡"] = function(card)




  cache_1 = Card.IsType(card, TYPE_SPELL)
  cache_2 = Card.IsType(card, TYPE_TRAP)
  cache_3 = Card.IsType(card, TYPE_EFFECT)

  if cache_1
  or cache_2