游戏王残局简化版

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Differences From Artifact [9ed26ca9ba]:

To Artifact [fcd7b5d996]:


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--[[message
卡数:19
规则:大师3
治安维持局最后防线·第25期!
在传说的尽头!
]]
--created by ygopro puzzle maker 



Debug.SetAIName("zawcj25")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
Debug.SetPlayerInfo(1,11100,0,0)

Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)

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--[[message


治安维持局最后防线·第25期!
在传说的尽头!
]]
--created by ygopro puzzle maker
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("zawcj25")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
Debug.SetPlayerInfo(1,11100,0,0)

Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
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Debug.AddCard(40732515,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK)
Debug.AddCard(63014935,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(66436257,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(53183600,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(53239672,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)







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Debug.AddCard(40732515,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK)
Debug.AddCard(63014935,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(66436257,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
Debug.AddCard(53183600,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(53239672,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()





fun["开说明"]()