游戏王残局简化版

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Diff

Differences From Artifact [957f39eec0]:

To Artifact [50d55f8776]:


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      end
  else
    str["规则"] = "大师2020 "
    end
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end

fun["通关邀请"] = function(str_1, str_2)
  local effect_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_DAMAGE)
  function cache_1()
    if str_1 then
      str["QB"] = str_1
      str_1 = false
      Debug.ShowHint("残局群181175613")
      return true
      end
    Debug.ShowHint("残局群181175613")

    cache_1 = Duel.GetLP(1)
    if cache_1 <= 0 then

      if cache_1 < 0 then
        if str_2 then
          Debug.ShowHint(str_2)
          end







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      end
  else
    str["规则"] = "大师2020 "
    end
  str["Debug.ReloadFieldBegin"](str_1, str_2)
  end

fun["通关邀请"] = function()
  local effect_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_DAMAGE)
  function cache_1()








    cache_1 = Duel.GetLP(1)
    if cache_1 <= 0 then

      if cache_1 < 0 then
        if str_2 then
          Debug.ShowHint(str_2)
          end