游戏王残局简化版

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Diff

Differences From Artifact [8f3dc2cfca]:

To Artifact [a96f593ca6]:


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--[[message
维护:2024-06-26

简语:个十百千万?
标签:#枯岳说书人 #暗之侯爵贝利亚
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 621543, 0, 0)
Debug.SetPlayerInfo(1, 231370, 0, 0)
local d = {}
local f = {}
-- 提攻
--~ 卡
--~ 攻
f.gnkl_jltw = function(o1, o2)
  local k1
  --~ 效果
  k1 = Effect.CreateEffect(o1)
  k1:SetType(EFFECT_TYPE_SINGLE)
  k1:SetCode(EFFECT_UPDATE_ATTACK)
  k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  k1:SetValue(o2)
  k1:RegisterEffect(k1)
  end
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)



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--[[message
维护:2024-06-26
简语:场上怪兽攻击力已改变。
个十百千万?
标签:#暗之侯爵贝利亚
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 621543, 0, 0)
Debug.SetPlayerInfo(1, 231370, 0, 0)
local d = {}
local f = {}
-- 提攻
--~ 卡
--~ 攻
f.gnkl_jltw = function(o1, o2)
  local k1
  --~ 效果
  k1 = Effect.CreateEffect(o1)
  k1:SetType(EFFECT_TYPE_SINGLE)
  k1:SetCode(EFFECT_UPDATE_ATTACK)
  k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  k1:SetValue(o2)
  o1:RegisterEffect(k1)
  end
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

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Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)
Debug.ShowHint("场上怪兽攻击力已改变")

--[[
你以为这局是拼百位数、十位数、个位数?
试了之后,发现不行,于是想发动《天邪鬼的诅咒》配合《无千干扰》。
但想来想去就是起效不了。
遍翻卡池后终于找到了能让《天邪鬼的诅咒》起效的卡。
咦?!
怎么《天邪鬼的诅咒》不能和《无千干扰》配合呢?
哈哈哈!
这就中圈套了!
]]







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Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)