游戏王残局简化版

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Differences From Artifact [8cd6d7ce18]:

To Artifact [7ef62fe443]:


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  if u2 then
    str["规则"] = str["规则表"][u2]
  else
    str["规则"] = str["规则表"][5]
  end
  fun["Debug.ReloadFieldBegin"](u1, u2)
end
function s["开局随机抽卡"](u1)
  local h1, h2
  s["开局洗卡抽卡之数"] = u1
  --~ 效果
  h1 = Effect.GlobalEffect()
  h1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  h1:SetCode(EVENT_ADJUST)
  h1:SetCondition(aux.TRUE)







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  if u2 then
    str["规则"] = str["规则表"][u2]
  else
    str["规则"] = str["规则表"][5]
  end
  fun["Debug.ReloadFieldBegin"](u1, u2)
end
function s["开局洗卡抽卡"](u1)
  local h1, h2
  s["开局洗卡抽卡之数"] = u1
  --~ 效果
  h1 = Effect.GlobalEffect()
  h1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  h1:SetCode(EVENT_ADJUST)
  h1:SetCondition(aux.TRUE)
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local cache_8
local cache_9
local _
fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
Debug.ReloadFieldEnd = function(u1)
  fun["Debug.ReloadFieldEnd"]()
  if u1 then
    s["开局随机抽卡"](u1)
    end
  end
fun["二_印卡"] = function(u1, u2, u3)
  u3 = u3 or u2
  Debug.ShowHint(
    "点击对方额外卡组可以进行印卡。\n手卡只能印 "
      .. u2







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local cache_8
local cache_9
local _
fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
Debug.ReloadFieldEnd = function(u1)
  fun["Debug.ReloadFieldEnd"]()
  if u1 then
    s["开局洗卡抽卡"](u1)
    end
  end
fun["二_印卡"] = function(u1, u2, u3)
  u3 = u3 or u2
  Debug.ShowHint(
    "点击对方额外卡组可以进行印卡。\n手卡只能印 "
      .. u2