游戏王残局简化版

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Differences From Artifact [86de892c84]:

To Artifact [cd130fc4d7]:


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  }
d["排_非效果灵摆怪兽的卡编"] = {
  28363749,
  19474136,
  17390179,
  83980492,
  }
s["区"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
do
  local h1
  --~ 则对
  h1 = {
  [3] = "大师规则 ",
  [4] = "新大师规则(2017) ",
  [5] = "大师规则(2020) ",







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  }
d["排_非效果灵摆怪兽的卡编"] = {
  28363749,
  19474136,
  17390179,
  83980492,
  }
d["所有"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
do
  local h1
  --~ 则对
  h1 = {
  [3] = "大师规则 ",
  [4] = "新大师规则(2017) ",
  [5] = "大师规则(2020) ",
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    k5:SetOperation(f["_印卡"])
    o1:RegisterEffect(k5)
    end
  end
d["开局提示"] = function()
  local h1, h2, h3
  --~ 此局效卡之数
  h2 = Duel.GetMatchingGroupCount(d["是否有效果卡"], 0, s["区"], s["区"], nil)
  --~ 超量材组
  h3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
  for u1 in aux.Next(h3) do
    if d["是否有效果卡"](u1) then
      h2 = h2 + 1
      end
    end







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    k5:SetOperation(f["_印卡"])
    o1:RegisterEffect(k5)
    end
  end
d["开局提示"] = function()
  local h1, h2, h3
  --~ 此局效卡之数
  h2 = Duel.GetMatchingGroupCount(d["是否有效果卡"], 0, d["所有"], d["所有"], nil)
  --~ 超量材组
  h3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
  for u1 in aux.Next(h3) do
    if d["是否有效果卡"](u1) then
      h2 = h2 + 1
      end
    end