游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [81f1970078]:

To Artifact [d58cd45ea7]:


1
2
3
4
5



6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
--[[message
卡数:5
规则:大师3
]]




Debug.SetAIName("[WCS2008]04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,4650,0,0)
Debug.AddCard(45653036,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
Debug.AddCard(18158397,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
Debug.AddCard(57610714,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(80825553,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
Debug.AddCard(89631142,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(80825553,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(89631142,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(81179446,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE)
Debug.AddCard(43318266,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e100:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100,0)
  end

fun["通关邀请"]()


<
<


>
>
>

















|
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
1


2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24

























--[[message


]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("[WCS2008]04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,4650,0,0)
Debug.AddCard(45653036,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
Debug.AddCard(18158397,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
Debug.AddCard(57610714,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(80825553,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
Debug.AddCard(89631142,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(80825553,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(89631142,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(81179446,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE)
Debug.AddCard(43318266,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
fun["开局说明"]()