游戏王残局简化版

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Differences From Artifact [771369b3b2]:

To Artifact [f2270c0b9b]:


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  effect_1:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  effect_1:SetCode(EVENT_ADJUST)
  
  cache_1 = function() --{
    
    cache_1 = 0
    cache_1 = cache_1 + LOCATION_HAND
    cache_1 = cache_1 + LOCATION_MZONE
    cache_1 = cache_1 + LOCATION_SZONE
    cache_1 = cache_1 + LOCATION_GRAVE
    cache_1 = cache_1 + LOCATION_REMOVED
    
    cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
    
    if cache_1 == 0 then --{
      
      return true
      
      --}
      







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  effect_1:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  effect_1:SetCode(EVENT_ADJUST)
  
  cache_1 = function() --{
    







    cache_1 = Duel.GetFieldGroupCount(1,str["除卡组与额外卡组以外的区域"],0)
    
    if cache_1 == 0 then --{
      
      return true
      
      --}