游戏王残局简化版

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Diff

Differences From Artifact [76cc8f476b]:

To Artifact [fc76117083]:


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--created by ygopro puzzle maker 
Debug.SetAIName("Meteor Dragon1_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,3100,0,0)
Debug.SetPlayerInfo(1,29500,0,0)

Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74093656,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1845204,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34016756,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(1929294,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(20450925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(95638658,0,0,LOCATION_DECK,0,POS_FACEDOWN)
c=Debug.AddCard(25652655,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
c:CompleteProcedure()
c=Debug.AddCard(90953320,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(24696097,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(29071332,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(40391316,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(63485233,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(27174286,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
Debug.AddCard(21502796,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
Debug.AddCard(93912845,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(63485233,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
Debug.AddCard(63977008,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(57421866,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
Debug.AddCard(65192027,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(1475311,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(33420078,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.AddCard(19613556,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK)
Debug.AddCard(40633297,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(67316075,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
Debug.AddCard(3701074,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(32012842,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(3701074,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(19665973,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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--created by ygopro puzzle maker
Debug.SetAIName("Meteor Dragon1_衍生版_1")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 29500, 0, 0)

Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(34016756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(20450925, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95638658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
c = Debug.AddCard(25652655, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
c = Debug.AddCard(90953320, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
c:CompleteProcedure()
Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(40391316, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(93912845, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(57421866, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(33420078, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(19613556, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(40633297, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(67316075, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()