游戏王残局简化版

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<li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.20</span> </a></li>
<li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.21</span> </a></li>
<li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.23</span> </a></li>
<li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.24</span> </a></li>
<li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.25</span> </a></li>
<li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.26</span> </a></li>
<li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">1.2.27</span> </a></li>
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<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>







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<li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.20</span> </a></li>
<li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.21</span> </a></li>
<li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.22</span> </a></li>
<li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.23</span> </a></li>
<li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.24</span> </a></li>
<li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.25</span> </a></li>
<li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.26</span> </a></li>

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<h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
<h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
<h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
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Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.2.26" id="section-44"><span class="header-section-number">1.2.26</span> </h3>
<p>应该可以选择适用哪个效果。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

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Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------

Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.2.27" id="section-45"><span class="header-section-number">1.2.27</span> </h3>
<p>应该衍生物不被破坏。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)







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Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.2.26" id="section-44"><span class="header-section-number">1.2.26</span> </h3>

































<p>应该衍生物不被破坏。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)