游戏王残局简化版

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<li><a href="#异常-6" id="toc-异常-6"><span class="toc-section-number">1.3.6</span> 异常</a></li>
<li><a href="#异常-7" id="toc-异常-7"><span class="toc-section-number">1.3.7</span> 异常</a></li>
<li><a href="#异常-8" id="toc-异常-8"><span class="toc-section-number">1.3.8</span> 异常</a></li>
<li><a href="#异常-9" id="toc-异常-9"><span class="toc-section-number">1.3.9</span> 异常</a></li>
<li><a href="#异常-10" id="toc-异常-10"><span class="toc-section-number">1.3.10</span> 异常</a></li>
<li><a href="#异常-11" id="toc-异常-11"><span class="toc-section-number">1.3.11</span> 异常</a></li>
<li><a href="#异常-12" id="toc-异常-12"><span class="toc-section-number">1.3.12</span> 异常</a></li>






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<h1 data-number="1" id="异界共鸣-同调融合"><span class="header-section-number">1</span> 异界共鸣-同调融合</h1>
<h2 data-number="1.1" id="效果"><span class="header-section-number">1.1</span> 效果</h2>
<pre><code>这个卡名的卡在1回合只能发动1张,这张卡发动的回合,自己不是融合·同调怪兽不能从额外卡组特殊召唤。







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<li><a href="#异常-6" id="toc-异常-6"><span class="toc-section-number">1.3.6</span> 异常</a></li>
<li><a href="#异常-7" id="toc-异常-7"><span class="toc-section-number">1.3.7</span> 异常</a></li>
<li><a href="#异常-8" id="toc-异常-8"><span class="toc-section-number">1.3.8</span> 异常</a></li>
<li><a href="#异常-9" id="toc-异常-9"><span class="toc-section-number">1.3.9</span> 异常</a></li>
<li><a href="#异常-10" id="toc-异常-10"><span class="toc-section-number">1.3.10</span> 异常</a></li>
<li><a href="#异常-11" id="toc-异常-11"><span class="toc-section-number">1.3.11</span> 异常</a></li>
<li><a href="#异常-12" id="toc-异常-12"><span class="toc-section-number">1.3.12</span> 异常</a></li>
<li><a href="#异常-13" id="toc-异常-13"><span class="toc-section-number">1.3.13</span> 异常</a></li>
<li><a href="#异常-14" id="toc-异常-14"><span class="toc-section-number">1.3.14</span> 异常</a></li>
<li><a href="#异常-15" id="toc-异常-15"><span class="toc-section-number">1.3.15</span> 异常</a></li>
<li><a href="#异常-16" id="toc-异常-16"><span class="toc-section-number">1.3.16</span> 异常</a></li>
<li><a href="#异常-17" id="toc-异常-17"><span class="toc-section-number">1.3.17</span> 异常</a></li>
<li><a href="#异常-18" id="toc-异常-18"><span class="toc-section-number">1.3.18</span> 异常</a></li>
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<h1 data-number="1" id="异界共鸣-同调融合"><span class="header-section-number">1</span> 异界共鸣-同调融合</h1>
<h2 data-number="1.1" id="效果"><span class="header-section-number">1.1</span> 效果</h2>
<pre><code>这个卡名的卡在1回合只能发动1张,这张卡发动的回合,自己不是融合·同调怪兽不能从额外卡组特殊召唤。
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Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
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Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.3.13" id="异常-13"><span class="header-section-number">1.3.13</span> 异常</h3>
<p>应该能特召冰水。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)


-----------------


-----------------

Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)

-----------------

Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)

-----------------


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-----------------

Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.3.14" id="异常-14"><span class="header-section-number">1.3.14</span> 异常</h3>
<p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
<pre><code>Debug.SetAIName(&quot;AI&quot;)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)

Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.3.15" id="异常-15"><span class="header-section-number">1.3.15</span> 异常</h3>
<p>应该喷气龙不能特召。</p>
<pre><code>Debug.SetAIName(&quot;AI&quot;)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)

Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)

Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)

Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.3.16" id="异常-16"><span class="header-section-number">1.3.16</span> 异常</h3>
<p>应该不能发动简易融合。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,1400,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------

Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)

-----------------

Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------


-----------------


-----------------


-----------------


Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.3.17" id="异常-17"><span class="header-section-number">1.3.17</span> 异常</h3>
<p>应该不能羽衣精效果。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------

Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)

-----------------


-----------------

Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)

-----------------


-----------------


-----------------


Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h3 data-number="1.3.18" id="异常-18"><span class="header-section-number">1.3.18</span> 异常</h3>
<p>应该不能以被无效的双龙为代价。</p>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)

-----------------


-----------------


-----------------

Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------

Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
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