游戏王残局简化版

Diff
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Diff

Differences From Artifact [6ac4d51a1f]:

To Artifact [49d7ee2184]:


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Debug.AddCard(14463695, 0, 0, k1, 0, k2)
Debug.AddCard(61677004, 0, 0, k1, 0, k2)
Debug.AddCard(7394770, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(11066358, 0, 0, k1, 0, k2)
Debug.AddCard(99946920, 0, 0, k1, 0, k2)
Debug.AddCard(35089369, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(66309175, 0, 0, k1, 0, k2)
Debug.AddCard(3113836, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(30983281, 0, 0, k1, 0, k2)
Debug.AddCard(15248594, 0, 0, k1, 0, k2)
Debug.AddCard(90884403, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(71095768, 0, 0, k1, 0, k2)
Debug.AddCard(39139935, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1845204, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("气能")
aux.BeginPuzzle()







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Debug.AddCard(14463695, 0, 0, k1, 0, k2)
Debug.AddCard(61677004, 0, 0, k1, 0, k2)
Debug.AddCard(7394770, 0, 0, k1, 0, k2)
Debug.AddCard(81846636, 0, 0, k1, 0, k2)
Debug.AddCard(11066358, 0, 0, k1, 0, k2)
Debug.AddCard(99946920, 0, 0, k1, 0, k2)
Debug.AddCard(35089369, 0, 0, k1, 0, k2)
Debug.AddCard(1845204, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(66309175, 0, 0, k1, 0, k2)
Debug.AddCard(3113836, 0, 0, k1, 0, k2)
Debug.AddCard(65536818, 0, 0, k1, 0, k2)
Debug.AddCard(30983281, 0, 0, k1, 0, k2)
Debug.AddCard(15248594, 0, 0, k1, 0, k2)
Debug.AddCard(90884403, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(98978921, 0, 0, k1, 0, k2)
Debug.AddCard(52119435, 0, 0, k1, 0, k2)
Debug.AddCard(71095768, 0, 0, k1, 0, k2)
Debug.AddCard(39139935, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡


Debug.ReloadFieldEnd("气能")
aux.BeginPuzzle(1)