游戏王残局简化版

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Diff

Differences From Artifact [691a3e0b89]:

To Artifact [e19b6be6f4]:


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  Duel.RegisterEffect(str["效果"]
  , 0)
  
  end --}
  
fun["失败得分"] = function() --{
str["失败得分表"] = {}

str["失败得分表"][1] = "青眼白龙"
str["失败得分表"][2] = "青眼白龙"
str["失败得分表"][3] = "青眼白龙"
str["失败得分表"][4] = "青眼白龙"
str["失败得分表"][5] = "青眼白龙"
str["失败得分表"][6] = "青眼白龙"
str["失败得分表"][7] = "青眼白龙"
str["失败得分表"][8] = "青眼白龙"
str["失败得分表"][9] = "青眼白龙"
str["失败得分表"][10] = "青眼白龙"
str["失败得分表"][11] = "青眼白龙"
str["失败得分表"][12] = "青眼白龙"
str["失败得分表"][13] = "青眼白龙"
str["失败得分表"][14] = "青眼白龙"
str["失败得分表"][15] = "青眼白龙"
str["失败得分表"][16] = "青眼白龙"
str["失败得分表"][17] = "青眼白龙"
str["失败得分表"][18] = "青眼白龙"
str["失败得分表"][19] = "青眼白龙"
str["失败得分表"][20] = "青眼白龙"
str["失败得分表"][21] = "青眼白龙"
str["失败得分表"][22] = "青眼白龙"
str["失败得分表"][23] = "青眼白龙"
str["失败得分表"][24] = "青眼白龙"
str["失败得分表"][25] = "青眼白龙"
str["失败得分表"][26] = "青眼白龙"
str["失败得分表"][27] = "青眼白龙"
str["失败得分表"][28] = "青眼白龙"
str["失败得分表"][29] = "青眼白龙"
str["失败得分表"][30] = "青眼白龙"
  
  str["对方玩家的初始生命值"] = Duel.GetLP(1)
  
  str["效果"] = Effect.GlobalEffect()
  
  str["效果"]:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)







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  Duel.RegisterEffect(str["效果"]
  , 0)
  
  end --}
  
fun["失败得分"] = function() --{
str["失败得分表"] = {}
str["失败得分表"][0] = "青眼白龙"
str["失败得分表"][100] = "青眼白龙"
str["失败得分表"][200] = "青眼白龙"
str["失败得分表"][300] = "青眼白龙"
str["失败得分表"][400] = "青眼白龙"
str["失败得分表"][500] = "青眼白龙"
str["失败得分表"][600] = "青眼白龙"
str["失败得分表"][700] = "青眼白龙"
str["失败得分表"][800] = "青眼白龙"
str["失败得分表"][900] = "青眼白龙"
str["失败得分表"][1000] = "青眼白龙"
str["失败得分表"][1100] = "青眼白龙"
str["失败得分表"][1200] = "青眼白龙"
str["失败得分表"][1300] = "青眼白龙"
str["失败得分表"][1400] = "青眼白龙"
str["失败得分表"][1500] = "青眼白龙"
str["失败得分表"][1600] = "青眼白龙"
str["失败得分表"][1700] = "青眼白龙"
str["失败得分表"][1800] = "青眼白龙"
str["失败得分表"][1900] = "青眼白龙"
str["失败得分表"][2000] = "青眼白龙"
str["失败得分表"][2100] = "青眼白龙"
str["失败得分表"][2200] = "青眼白龙"
str["失败得分表"][2300] = "青眼白龙"
str["失败得分表"][2400] = "青眼白龙"
str["失败得分表"][2500] = "青眼白龙"
str["失败得分表"][2600] = "青眼白龙"
str["失败得分表"][2700] = "青眼白龙"
str["失败得分表"][2800] = "青眼白龙"
str["失败得分表"][2900] = "青眼白龙"
str["失败得分表"][3000] = "青眼白龙"
  
  str["对方玩家的初始生命值"] = Duel.GetLP(1)
  
  str["效果"] = Effect.GlobalEffect()
  
  str["效果"]:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)