游戏王残局简化版

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Diff

Differences From Artifact [686f880e57]:

To Artifact [dc4147dbdf]:


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Debug.AddCard(15341821, 0, 0, k1, 3, k2)
Debug.AddCard(98234196, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(98234196, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(98234196, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组

Debug.AddCard(94331452, 0, 0, k1, 0, k2)
Debug.AddCard(5399521, 0, 0, k1, 0, k2)
Debug.AddCard(34492631, 0, 0, k1, 0, k2)
Debug.AddCard(7445307, 0, 0, k1, 0, k2)
Debug.AddCard(15066114, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(22423493, 0, 0, k1, 0, k2)
Debug.AddCard(896311391, 0, 0, k1, 0, k2)
Debug.AddCard(70902743, 0, 0, k1, 0, k2)
Debug.AddCard(64880894, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(12525049, 0, 0, k1, 0, k2)
Debug.AddCard(31826057, 0, 0, k1, 0, k2)
Debug.AddCard(68933343, 0, 0, k1, 0, k2)
Debug.AddCard(43583400, 0, 0, k1, 0, k2)
Debug.AddCard(49919798, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(15341821, 0, 0, k1, 3, k2)
Debug.AddCard(98234196, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(98234196, 1, 1, k1, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(98234196, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(34492631, 0, 0, k1, 0, k2)
Debug.AddCard(94331452, 0, 0, k1, 0, k2)
Debug.AddCard(5399521, 0, 0, k1, 0, k2)

Debug.AddCard(92176681, 0, 0, k1, 0, k2)
Debug.AddCard(15066114, 0, 0, k1, 0, k2)
Debug.AddCard(12525049, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(22423493, 0, 0, k1, 0, k2)
Debug.AddCard(896311391, 0, 0, k1, 0, k2)
Debug.AddCard(70902743, 0, 0, k1, 0, k2)
Debug.AddCard(64880894, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.AddCard(31826057, 0, 0, k1, 0, k2)
Debug.AddCard(68933343, 0, 0, k1, 0, k2)
Debug.AddCard(43583400, 0, 0, k1, 0, k2)
Debug.AddCard(49919798, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("音响战士 贝司手")
aux.BeginPuzzle(1)