游戏王残局简化版

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Diff

Differences From Artifact [5e3409a89f]:

To Artifact [135647f580]:


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--[[message
You can play Kozmo without Card of Demise. Who'd have thought?
#Furtie_Hubo_07_Kozmo
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23115241, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(35037880, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(54149433, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(85991529, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37679169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31061682, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(20849090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94454495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12408276, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(02766877, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(01249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(55885348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(57554544, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67237709, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()











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--[[message
You can play Kozmo without Card of Demise. Who'd have thought?
#Furtie_Hubo_07_Kozmo
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(02460565, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(23115241, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(02460565, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35037880, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(35037880, 1, 1, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(54149433, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55885348, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(85991529, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37679169, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(31061682, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(20849090, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94454495, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01274455, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56907986, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12408276, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(10443957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(58069384, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(02766877, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(10002346, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(01249315, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(62709239, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(34710660, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(55885348, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67723438, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57554544, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67237709, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()