游戏王残局简化版

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Differences From Artifact [2ff57f9855]:

To Artifact [1af936ca47]:


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--[[message
卡数:44
规则:大师3
Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month.
]]





-- PePe
Debug.SetAIName("Furtie_Hubo")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,20850,0,0)

local e0=Effect.GlobalEffect()

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--[[message


Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month.
]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

-- PePe
Debug.SetAIName("Furtie_Hubo")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,20850,0,0)

local e0=Effect.GlobalEffect()
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Debug.AddCard(75195825,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Master Pendulum, the Dracoslayer
Debug.AddCard(31222701,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Wavering Eyes

-- Start the Puzzle
Debug.ReloadFieldEnd()

aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)







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Debug.AddCard(75195825,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Master Pendulum, the Dracoslayer
Debug.AddCard(31222701,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Wavering Eyes

-- Start the Puzzle
Debug.ReloadFieldEnd()

aux.BeginPuzzle()





fun["开说明"]()