游戏王残局简化版

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Differences From Artifact [22121e6d08]:

To Artifact [8cc45e7841]:


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--[[message
卡数:7
规则:大师2020
连接召唤入门
]]







Debug.SetAIName("sample7")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,3000,0,0)

Debug.AddCard(81275020,0,0,LOCATION_HAND,0,POS_FACEDOWN) --陀螺
Debug.AddCard(645087,0,0,LOCATION_HAND,0,POS_FACEDOWN) --工具

Debug.AddCard(50185950,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --栗子球

Debug.AddCard(53932291,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --竹蜻蜓
Debug.AddCard(59546797,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --妖形杵

Debug.AddCard(1861629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --解码

Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --黑魔导
Debug.AddCard(62279055,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --魔法筒

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)

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--[[message


连接召唤入门
]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)



Debug.SetAIName("sample7")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,3000,0,0)

Debug.AddCard(81275020,0,0,LOCATION_HAND,0,POS_FACEDOWN) --陀螺
Debug.AddCard(645087,0,0,LOCATION_HAND,0,POS_FACEDOWN) --工具

Debug.AddCard(50185950,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --栗子球

Debug.AddCard(53932291,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --竹蜻蜓
Debug.AddCard(59546797,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK) --妖形杵

Debug.AddCard(1861629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --解码

Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --黑魔导
Debug.AddCard(62279055,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --魔法筒

Debug.ReloadFieldEnd()
aux.BeginPuzzle()





fun["开说明"]()