70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
|
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["开局添加手卡"] = function(str_1)
local effect_1
effect_1 = Effect["GlobalEffect"]()
--~ effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
return true
end
|
<
|
|
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["开局添加手卡"] = function(str_1)
local effect_1
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
effect_1:SetCountLimit(1)
function cache_1()
return true
end
|
100
101
102
103
104
105
106
107
108
|
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["通关邀请"]()
fun["开局添加手卡"](1)
|
|
|
99
100
101
102
103
104
105
106
107
|
end
effect_1:SetOperation(cache_1)
Duel.RegisterEffect(effect_1
, 0)
end
fun["通关邀请"]()
fun["开局添加手卡"](6)
|