游戏王残局简化版

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Diff

Differences From Artifact [0141646688]:

To Artifact [31b4a859be]:


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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35329581, 0, 0, k1, 1, k2)
Debug.AddCard(58120309, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
Debug.AddCard(56120475, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组

Debug.AddCard(11384280, 0, 0, k1, 0, k2)
Debug.AddCard(69015963, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(2322421, 0, 0, k1, 0, k2)
Debug.AddCard(74892653, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(33236860, 0, 0, k1, 0, k2)
Debug.AddCard(97489701, 0, 0, k1, 0, k2)
Debug.AddCard(10406322, 0, 0, k1, 0, k2)
Debug.AddCard(90660762, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(31053337, 0, 0, k1, 0, k2)
Debug.AddCard(72714392, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(35014241, 0, 0, k1, 0, k2)
Debug.AddCard(69196160, 0, 0, k1, 0, k2)
Debug.AddCard(36737092, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()







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local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(35329581, 0, 0, k1, 1, k2)
Debug.AddCard(58120309, 0, 0, k1, 3, k2)
Debug.AddCard(44095762, 1, 1, k1, 2, k2)
Debug.AddCard(56120475, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35014241, 0, 0, k1, 0, k2)
Debug.AddCard(11384280, 0, 0, k1, 0, k2)
Debug.AddCard(69015963, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(2322421, 0, 0, k1, 0, k2)
Debug.AddCard(74892653, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(33236860, 0, 0, k1, 0, k2)
Debug.AddCard(97489701, 0, 0, k1, 0, k2)
Debug.AddCard(10406322, 0, 0, k1, 0, k2)
Debug.AddCard(90660762, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(31053337, 0, 0, k1, 0, k2)
Debug.AddCard(72714392, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡

Debug.AddCard(69196160, 0, 0, k1, 0, k2)
Debug.AddCard(36737092, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle(1)