游戏王残局简化版

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Diff

Differences From Artifact [3664d7e049]:

To Artifact [77272fba86]:


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--[[message
#[WCS2011]06
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25655502, 1, 1, k1, 0, k2)
Debug.AddCard(25655502, 1, 1, k1, 1, k2)
Debug.AddCard(25655502, 1, 1, k1, 2, k2)
Debug.AddCard(25655502, 1, 1, k1, 3, k2)
Debug.AddCard(25655502, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Debug.AddCard(28506708, 0, 0, k1, 2, k2)
Debug.AddCard(27551, 0, 0, k1, 3, k2)

Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57647597, 0, 0, k1, 0, k2)

Debug.AddCard(49003308, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(73216412, 0, 0, k1, 0, k2)
Debug.AddCard(45305419, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("伊利丹异虫")
aux.BeginPuzzle(1)

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--[[message
#[WCS2011]12
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

Debug.AddCard(54541900, 1, 1, k1, 1, k2)
Debug.AddCard(54541900, 1, 1, k1, 2, k2)
Debug.AddCard(54541900, 1, 1, k1, 3, k2)

local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 1, k2)
Debug.AddCard(21070956, 0, 0, k1, 2, k2)
Debug.AddCard(27551, 0, 0, k1, 3, k2)
Debug.AddCard(27174286, 0, 0, k1, 4, k2)
Debug.AddCard(98139712, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35262428, 0, 0, k1, 0, k2)
Debug.AddCard(37011715, 0, 0, k1, 0, k2)



local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组

local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71717923, 0, 0, k1, 0, k2)
Debug.AddCard(84916669, 1, 1, k1, 0, k2)
Debug.AddCard(43642620, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(43642620, 0, 0, k1, 0, k2)
Debug.AddCard(75652080, 0, 0, k1, 0, k2)
Debug.AddCard(35262428, 0, 0, k1, 0, k2)
Debug.AddCard(81674782, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("二重旋风")
aux.BeginPuzzle(1)