游戏王残局简化版

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--[[message
#[WCS2006]04_cannon
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 2500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(29654737, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11384280, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(86281779, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29654737, 0, 0, k1, 2, k2)
Debug.AddCard(11384280, 0, 0, k1, 3, k2)
Debug.AddCard(86281779, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(40703222, 0, 0, k1, 2, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(40640057, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(40640057, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("加农炮兵")
aux.BeginPuzzle()