游戏王残局简化版

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Diff

Differences From Artifact [b666e83f72]:

To Artifact [8e3f15b8a7]:


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    end --}
  effect_1:SetOperation(cache_1)
  
  Duel.RegisterEffect(effect_1
  , 0)
  end --}

fun["是否效果卡"] = function(card)
cache_1 = Card.IsType(card, TYPE_SPELL)
cache_2 = Card.IsType(card, TYPE_TRAP)
cache_3 = Card.IsType(card, TYPE_EFFECT)
if cache_1
or cache_2
or cache_3 then
return true
end
cache_1 = Card.IsType(card, TYPE_PENDULUM)
if cache_1 then
cache_1 = Card.IsCode(card, 28363749)
cache_2 = Card.IsCode(card, 19474136)
cache_3 = Card.IsCode(card, 17390179)
cache_4 = Card.IsCode(card, 83980492)
if cache_1
or cache_2
or cache_3
or cache_4 then
else
return true
end
end
return false
end
fun["是否效果卡"] = function(card) --{
  cache_1 = Card.IsType(card, TYPE_SPELL)
  
  cache_2 = Card.IsType(card, TYPE_TRAP)
  
  cache_3 = Card.IsType(card, TYPE_EFFECT)
  if cache_1
  or cache_2
  or cache_3 then --{
    return true
    end --}
  cache_1 = Card.IsType(card, TYPE_PENDULUM)
  if cache_1 then --{
    cache_1 = Card.IsCode(card, 28363749)
    
    cache_2 = Card.IsCode(card, 19474136)
    
    cache_3 = Card.IsCode(card, 17390179)
    
    cache_4 = Card.IsCode(card, 83980492)
    if cache_1
    or cache_2
    or cache_3
    or cache_4 then --{
      --}
    else --{
      return true
      end --}
    end --}
  return false
  end --}

fun["开局说明"] = function()
if str["开局说明吗"] == 1 then
return
else
str["开局说明吗"] = 1
end
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Duel.SetLP(1,0)
end

effect_1:SetOperation(cache_1)

Duel.RegisterEffect(effect_1,0)
end