游戏王残局简化版

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--[[message
#z2001jx
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3900, 0, 0)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(27134689, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73081602, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(33178416, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(63941210, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(55063751, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5087128, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(99330325, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(56727340, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14624296, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(3117804, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28912357, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(46668237, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("森之番人 绿狒狒")
Debug.ReloadFieldEnd("超重神童 牛若-U4")
aux.BeginPuzzle(1)