游戏王残局简化版

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    if cache_1 > 0 then --{
      
      --}
      
    else --{
      
      cache_1 = math.abs(cache_1) / (str["对方玩家的初始生命值"] - 100)
      Debug.ShowHint(tostring(cache_1 * 3000))
--~       cache_1 = math.tointeger(cache_1 * 3000)
--~       Debug.ShowHint(tostring(cache_1 * 3000))
      cache_1 = math.tointeger(cache_1 * 3000 // 100 * 100)
      
      end --}
      
    Debug.ShowHint(tostring(cache_1))
    
    effect_event:Reset()