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Annotation For 「DMI2」Magical Scientist.lua
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Annotation For 「DMI2」Magical Scientist.lua

Origin for each line in 「DMI2」Magical Scientist.lua from check-in f8a1b1a6a8:

3dff221746 2023-04-17  顽雨沉风: --[[message
f8a1b1a6a8 2023-04-17  顽雨沉风: 
3dff221746 2023-04-17  顽雨沉风: 卡数:5
3dff221746 2023-04-17  顽雨沉风: 规则:大师3
3dff221746 2023-04-17  顽雨沉风: ]]
3dff221746 2023-04-17  顽雨沉风: Debug.SetAIName("「DMI2」Magical Scientist")
3dff221746 2023-04-17  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
3dff221746 2023-04-17  顽雨沉风: 
3dff221746 2023-04-17  顽雨沉风: Debug.SetPlayerInfo(0,4000,0,0)
3dff221746 2023-04-17  顽雨沉风: Debug.SetPlayerInfo(1,6600,0,0)
3dff221746 2023-04-17  顽雨沉风: 
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(95727991,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(34206604,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: 
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(63519819,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(46696593,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: 
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(14898066,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3dff221746 2023-04-17  顽雨沉风: 
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(04392470,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: Debug.AddCard(04392470,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
3dff221746 2023-04-17  顽雨沉风: 
3dff221746 2023-04-17  顽雨沉风: Debug.ReloadFieldEnd()
3dff221746 2023-04-17  顽雨沉风: --~ Debug.ShowHint("1回合內取得勝利")
3dff221746 2023-04-17  顽雨沉风: aux.BeginPuzzle()
3dff221746 2023-04-17  顽雨沉风: local e999=Effect.GlobalEffect()
3dff221746 2023-04-17  顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3dff221746 2023-04-17  顽雨沉风: e999:SetCode(EVENT_DAMAGE)
3dff221746 2023-04-17  顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3dff221746 2023-04-17  顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3dff221746 2023-04-17  顽雨沉风: Debug.ShowHint("残局群181175613") end)
3dff221746 2023-04-17  顽雨沉风: Duel.RegisterEffect(e999,0)