游戏王残局简化版

Annotation For single/印卡局_3.lua
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Annotation For single/印卡局_3.lua

Origin for each line in single/印卡局_3.lua from check-in b3d66f5d88:

c0b70c6f5b 2024-07-03  顽雨沉风: --[[message
e20ed31a38 2024-07-18  顽雨沉风: 不容小觑的似羊动物!
c0b70c6f5b 2024-07-03  顽雨沉风: 这局的核心理念是:
c0b70c6f5b 2024-07-03  顽雨沉风: 
c0b70c6f5b 2024-07-03  顽雨沉风: > 烈烈炎火燃九幽,淼淼清水漫仙境。
e20ed31a38 2024-07-18  顽雨沉风: 零落残品,遗落于世界之角落。
e20ed31a38 2024-07-18  顽雨沉风: 被人遗弃,却绝不曾放弃,虽久处低劣仍犹言未悔。
e20ed31a38 2024-07-18  顽雨沉风: 刚强不屈,即使天生破碎,也要在残缺中昭示胜利的信念!
e20ed31a38 2024-07-18  顽雨沉风: 聚集的祈愿,将唤醒光芒万丈的通天大道!
e20ed31a38 2024-07-18  顽雨沉风: 斗破长天,吾等将超越森罗万象!
e20ed31a38 2024-07-18  顽雨沉风: 明镜止水之心发动!
e20ed31a38 2024-07-18  顽雨沉风: 破~限~疾~驰!
e20ed31a38 2024-07-18  顽雨沉风: 
b3d66f5d88 2024-07-20  顽雨沉风: #法老审判
c0b70c6f5b 2024-07-03  顽雨沉风: ]]
c0b70c6f5b 2024-07-03  顽雨沉风: 
c0b70c6f5b 2024-07-03  顽雨沉风: Debug.SetAIName("QQ群181175613")
b3d66f5d88 2024-07-20  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
e20ed31a38 2024-07-18  顽雨沉风: Debug.SetPlayerInfo(0, 500, 0, 0)
e20ed31a38 2024-07-18  顽雨沉风: Debug.SetPlayerInfo(1, 30000, 0, 0)
e20ed31a38 2024-07-18  顽雨沉风: 
e20ed31a38 2024-07-18  顽雨沉风: local d = {}
b7b6935ee8 2024-07-19  顽雨沉风: 
7aae189787 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(81035362, 0, 0, k1, 1, k2)
b3d66f5d88 2024-07-20  顽雨沉风: local m1 = Debug.AddCard(65403020, 0, 0, k1, 2, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(17016362, 1, 1, k1, 0, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(26268488, 1, 1, k1, 1, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(41147577, 1, 1, k1, 2, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(11366199, 1, 1, k1, 3, k2)
b3d66f5d88 2024-07-20  顽雨沉风: local m2 = Debug.AddCard(86099788, 1, 1, k1, 4, k2)
85d12233c3 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
b7b6935ee8 2024-07-19  顽雨沉风: local s1 = Debug.AddCard(19508728, 0, 0, k1, 2, POS_FACEUP)
b3d66f5d88 2024-07-20  顽雨沉风: local s2 = Debug.AddCard(38296564, 1, 1, k1, 0, POS_FACEUP)
b7b6935ee8 2024-07-19  顽雨沉风: Debug.AddCard(68462976, 1, 1, k1, 5, POS_FACEUP)
4581bd8f69 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
9defe72774 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(49888191, 1, 1, k1, 0, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(49888191, 1, 1, k1, 0, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(49888191, 1, 1, k1, 0, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(49888191, 1, 1, k1, 0, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(49888191, 1, 1, k1, 0, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(49888191, 1, 1, k1, 0, k2)
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(49888191, 1, 1, k1, 0, k2)
9defe72774 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
b28a720f2e 2024-07-19  顽雨沉风: d["卡_印卡源"] = Debug.AddCard(55948544, 1, 1, k1, 0, POS_FACEUP)
be52ceb1bb 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(67441435, 0, 0, k1, 0, k2)
872c51c323 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
6817913a96 2024-07-20  顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
b3d66f5d88 2024-07-20  顽雨沉风: Debug.AddCard(14558127, 1, 1, k1, 0, k2)
e20ed31a38 2024-07-18  顽雨沉风: 
e20ed31a38 2024-07-18  顽雨沉风: Debug.ReloadFieldEnd("混沌超量 风纪大宫司 祭文")
c0b70c6f5b 2024-07-03  顽雨沉风: aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 2, 10)
c0b70c6f5b 2024-07-03  顽雨沉风: 
c0b70c6f5b 2024-07-03  顽雨沉风: Debug.PreSetTarget(s2, m2)
c0b70c6f5b 2024-07-03  顽雨沉风: Debug.PreEquip(s1, m1)