游戏王残局简化版

Annotation For single/简化版_532_03.lua
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Annotation For single/简化版_532_03.lua

Origin for each line in single/简化版_532_03.lua from check-in dbd72ac209:

5bcdd152c6 2024-06-29  顽雨沉风: --[[message
5bcdd152c6 2024-06-29  顽雨沉风: 维护:2024-06-29
5bcdd152c6 2024-06-29  顽雨沉风: 简语:ZXT13800-20240625
5bcdd152c6 2024-06-29  顽雨沉风: ]]
5bcdd152c6 2024-06-29  顽雨沉风: 
5bcdd152c6 2024-06-29  顽雨沉风: --created by ygopro puzzle maker (web)
5bcdd152c6 2024-06-29  顽雨沉风: Debug.SetAIName("QQ群181175613")
dbd72ac209 2024-07-01  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
dbd72ac209 2024-07-01  顽雨沉风: Debug.SetPlayerInfo(0, 500, 0, 0)
dbd72ac209 2024-07-01  顽雨沉风: Debug.SetPlayerInfo(1, 13800, 0, 0)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(54578613, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(876330, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(876330, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(12800777, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(59755122, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
dbd72ac209 2024-07-01  顽雨沉风: Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
5bcdd152c6 2024-06-29  顽雨沉风: Debug.ReloadFieldEnd()
5bcdd152c6 2024-06-29  顽雨沉风: --~ Debug.ShowHint("在这个回合取得胜利!")
5bcdd152c6 2024-06-29  顽雨沉风: aux.BeginPuzzle()
5bcdd152c6 2024-06-29  顽雨沉风: 
5bcdd152c6 2024-06-29  顽雨沉风: --[[
5bcdd152c6 2024-06-29  顽雨沉风: 1.发溪谷丢征龙拿指挥通召装备方阵,跳方阵,跳银槲装备方阵跳方阵,方阵指挥军团调三叉除棉花和稻草。
5bcdd152c6 2024-06-29  顽雨沉风: 2.银槲吃银槲跳出来装备方阵跳方阵,风精除征龙跳出来检索银槲,风精方阵调赤枪丢精锐与银槲叠龙王跳暗铁苏生灾魔装备方阵跳方阵。
5bcdd152c6 2024-06-29  顽雨沉风: 3.精锐弹暗铁,灾魔方阵调龙王炸场地与精锐。
5bcdd152c6 2024-06-29  顽雨沉风: 4.暗铁除龙王特召,特召手卡银槲装备方阵跳方阵,方阵银槲调星尘
5bcdd152c6 2024-06-29  顽雨沉风: 5.全体攻击,星尘无效圣防,叠大炮烧2000
5bcdd152c6 2024-06-29  顽雨沉风: ]]