游戏王残局简化版

Annotation For single/枯岳说书人_d12 3_06_-800.lua
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Annotation For single/枯岳说书人_d12 3_06_-800.lua

Origin for each line in single/枯岳说书人_d12 3_06_-800.lua from check-in d4b7da7b26:

d26a1c8c42 2024-02-14  顽雨沉风: --[[message
d4b7da7b26 2024-06-24  顽雨沉风: 维护:2024-02-14
d26a1c8c42 2024-02-14  顽雨沉风: 原局:「DMI2」_Primal Seed
d26a1c8c42 2024-02-14  顽雨沉风: ]]
d26a1c8c42 2024-02-14  顽雨沉风: Debug.SetAIName("枯岳说书人_d12")
d26a1c8c42 2024-02-14  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
d26a1c8c42 2024-02-14  顽雨沉风: 
d26a1c8c42 2024-02-14  顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.SetPlayerInfo(1, 9750, 0, 0)
d26a1c8c42 2024-02-14  顽雨沉风: 
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
d26a1c8c42 2024-02-14  顽雨沉风: 
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
d26a1c8c42 2024-02-14  顽雨沉风: 
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
d26a1c8c42 2024-02-14  顽雨沉风: 
d26a1c8c42 2024-02-14  顽雨沉风: Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
d26a1c8c42 2024-02-14  顽雨沉风: 
d26a1c8c42 2024-02-14  顽雨沉风: Debug.ReloadFieldEnd()
d26a1c8c42 2024-02-14  顽雨沉风: aux.BeginPuzzle()