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Annotation For [WCS2006]21_token.lua
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Annotation For [WCS2006]21_token.lua

Origin for each line in [WCS2006]21_token.lua from check-in cb772c3c7b:

cb772c3c7b 2023-05-27  顽雨沉风: --[[message
cb772c3c7b 2023-05-27  顽雨沉风: 卡数:11
cb772c3c7b 2023-05-27  顽雨沉风: 规则:大师3
cb772c3c7b 2023-05-27  顽雨沉风: ]]
cb772c3c7b 2023-05-27  顽雨沉风: Debug.SetAIName("[WCS2006]21_token")
cb772c3c7b 2023-05-27  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: Debug.SetPlayerInfo(0,1400,0,0)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.SetPlayerInfo(1,4600,0,0)
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(38699854,0,0,LOCATION_HAND,0,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(44762290,0,0,LOCATION_HAND,0,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(70828912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(65810489,0,0,LOCATION_HAND,0,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(87978805,0,0,LOCATION_HAND,0,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(22493811,0,0,LOCATION_HAND,0,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(58192742,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(07802006,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(86801871,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: Debug.AddCard(71413901,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: Debug.ReloadFieldEnd()
cb772c3c7b 2023-05-27  顽雨沉风: aux.BeginPuzzle()
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: local str = {}
cb772c3c7b 2023-05-27  顽雨沉风: local fun = {}
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: local cache1
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: fun["通关邀请"]=function()
cb772c3c7b 2023-05-27  顽雨沉风:   local e100
cb772c3c7b 2023-05-27  顽雨沉风:   e100=Effect.GlobalEffect()
cb772c3c7b 2023-05-27  顽雨沉风:   e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
cb772c3c7b 2023-05-27  顽雨沉风:   e100:SetCode(EVENT_DAMAGE)
cb772c3c7b 2023-05-27  顽雨沉风:   function cache1(e,tp,eg,ep,ev,re,r,rp)
cb772c3c7b 2023-05-27  顽雨沉风:     return Duel.GetLP(1)<=0
cb772c3c7b 2023-05-27  顽雨沉风:     end
cb772c3c7b 2023-05-27  顽雨沉风:   e100:SetCondition(cache1)
cb772c3c7b 2023-05-27  顽雨沉风:   function cache1(e,tp,eg,ep,ev,re,r,rp)
cb772c3c7b 2023-05-27  顽雨沉风:     Debug.ShowHint("残局群181175613")
cb772c3c7b 2023-05-27  顽雨沉风:     return
cb772c3c7b 2023-05-27  顽雨沉风:     end
cb772c3c7b 2023-05-27  顽雨沉风:   e100:SetOperation(cache1)
cb772c3c7b 2023-05-27  顽雨沉风:   Duel.RegisterEffect(e100,0)
cb772c3c7b 2023-05-27  顽雨沉风:   end
cb772c3c7b 2023-05-27  顽雨沉风: 
cb772c3c7b 2023-05-27  顽雨沉风: fun["通关邀请"]()
cb772c3c7b 2023-05-27  顽雨沉风: