游戏王残局简化版

Annotation For single/3_07_融合_[WCS2006]_a10.lua
Login

Annotation For single/3_07_融合_[WCS2006]_a10.lua

Origin for each line in single/3_07_融合_[WCS2006]_a10.lua from check-in c89a027a7a:

c89a027a7a 2024-02-07  顽雨沉风: --[[message
c89a027a7a 2024-02-07  顽雨沉风: 察局:
c89a027a7a 2024-02-07  顽雨沉风: ]]
c89a027a7a 2024-02-07  顽雨沉风: Debug.SetAIName("[WCS2006]10_gilford")
c89a027a7a 2024-02-07  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
c89a027a7a 2024-02-07  顽雨沉风: Debug.SetPlayerInfo(1, 5600, 0, 0)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
c89a027a7a 2024-02-07  顽雨沉风: local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
c89a027a7a 2024-02-07  顽雨沉风: local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
c89a027a7a 2024-02-07  顽雨沉风: Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP)
c89a027a7a 2024-02-07  顽雨沉风: local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
c89a027a7a 2024-02-07  顽雨沉风: local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
c89a027a7a 2024-02-07  顽雨沉风: 
c89a027a7a 2024-02-07  顽雨沉风: Debug.ReloadFieldEnd()
c89a027a7a 2024-02-07  顽雨沉风: Debug.PreEquip(s01, m01)
c89a027a7a 2024-02-07  顽雨沉风: Debug.PreEquip(s02, m02)
c89a027a7a 2024-02-07  顽雨沉风: Debug.PreEquip(s03, m03)
c89a027a7a 2024-02-07  顽雨沉风: aux.BeginPuzzle()